Is there a mathematical approach when increasing crit rate or crit damage for optimal dps? Iâ€™ve kinda just put urus for both but I really have no idea what the optimal ratio is.

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Usually you should keep crit rate and crit chance as balanced as possible (so for 40% crit rate 140% crit damage; for 50% crit rate 150% crit damage). In practice, crit rate suffers from scaling, to almost 50% against same level enemies and reduces further against higher level enemies like ABX Frost Beast and World Boss. Thus you should technically go 2:1 for crit rate/damage. For uru the setup is actually 8:3 for optimal ratios since you get more crit damage per uru than crit rate (an uru of same rank gives 33% more crit damage than crit rate IIRC).

Again, GC and crit rate buffs from active skills WILL skew the results so take that into account too.

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